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29 Game Reviews w/ Response

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I have completely exhausted all possibilities. The only remote possibilities are the room 1 left and below the starting room, which has a door which expects a password which I don't have, and the special blocks with checkmark characters on them which turn red briefly when you detonate a bomb next to them. But dozens of bombs don't blow them up. I have not found a blank key to turn into an orange key with 50 coins in the shop. I eventually bought the complete map, which was completely useless, and also left me with less than 50 coins so even if I did find the blank key I couldn't get it since I've killed all enemies in all accessible rooms so there's no more coins to be had without getting access to more rooms. But that's not possible anyway, since there is none in any of the accessible rooms. I'm SOL and I'm tired of this.

MakeItSoGames responds:

You get the password after you beat the first boss.

A new advertisement after EVERY LEVEL? Screw that! Just how much of a PLEASURE do you think playing this is? Next thing you know you'll be asking for a paypal donation after every level.

sheldy responds:

Sorry about all the ads. I appreciate the feedback. I have significantly reduced the number of ads shown. Thanks for playing, though!

It relies too much on information I don't necessarily have any source of. The windows media player thing was where it started getting bad, ugh! HOW was I supposed to know you wanted play pause stop on the second line and rewind fast forward on the bottom? You know what I see when I put up windows media player? I see stop, rewind, play, fast forward, all on one line. And the play button turns into a pause button and back again depending on whether it's paused or running. It would be unreasonable even if you listed the version number you used because what am I supposed to do, install that version to see what it looks like for this game? But I stumbled onto the one you wanted, made quick work of the next 2, and I'm quitting on the one with a 1, 2 2's, a 3 and 3 diamonds. It's vague and I'm not going to try every permutation.

Here's an idea. How about interesting reality warping art instead? Like MC Escher, Margritte, and Salvador Dali. Like maybe Escher's one with the fish turning into birds.

You know this puzzle was actually the big thing at the end of the 19th century (traditionally with just numbers 1-8 or 1-15 or 1-24) in much the way that the rubik's cube came around in 1980. But if you don't even know what numbers are on the squares, you have no way to solve the puzzle, you see. That's what this is like. It's like that puzzle but with the numbers written on in invisible ink.

monsterkillu responds:

I assume that you haven't clicked on the Hint Button on the Middle Bottom of the screen. The source of the key to the patterns is the Hint Button. For Eg: the hint for media player is " A minimal windows media player , Features: Window, Play, Pause, Stop & Seek. ". See the order is given explicitly (with some implicit stuffs too).

Sorry if the game frustrated you too much. Perhaps, you could tell me one thing that might be helpful for me in my future games. Why haven't you clicked on (?) hint button ?. Or if you have what made you ignore/misunderstand it ? Reply is not mandatory, but would be appreciated greatly...:)

It just threw a VERY big bug at me. I had taken out the top and left paddles and then the ball got stuck skittering between an infinitesimal below the top edge and off the screen above it, so that it would never get to the lower paddle. And then SUDDENLY it didn't bounce back up and shot down and lost me the point.

When I read it first I thought at first it said 4D pong but no, 4P as in 4 player. Now 4D pong, that would be something.

Xombiehacker responds:

I think I know how to fix that bug, but it won't let me upload a new .swf file.
Also, 4D pong, I could make something like that, it'd be like 3d pong only you press Q and E to move along the 4th dimentional plane?

Yikes. I was convinced this was in the Babylon 5 universe until suddenly it went all furry on my ass.

What the hell is with shooting all the guards? Is it supposed to be fun just clicking on heads? There isn't even a time constraint, I can just take my time moving my mouse cursor to their heads and then HEAD SHOT! GOSH that was SO hard. Not.

gio-m responds:

Well I'd have to admit the shooting part didn't come out how i would have liked it. I made this game for a contest and ran out of time to finish most of the things i wanted to do. I put most of the weight of the game in the story (which i also have to admit I'm not that good at writing). I did hope to portray the game as more of an adventure then a shooter. Sorry if i miss lead you.

Ahhhh, I see SOMEONE else has been watching numberphile on youtube. Or was it vsauce? Damn, I don't even remember. Of course there is no solution, you would have to fill the entire quadrant except for the 3 starting squares, using the argument they gave, and that is not possible in a finite number of moves. You really ought to point out that the game is a troll and that there actually is no solution, so that someone who comes along who isn't as awesome as me won't be deceived into thinking he's just not doing it right.

What you WOULDN'T have known from watching the numberphile (?) video is that not only is that not only can you not clear ALL 3 of the starting squares, you can't even clear 2 of them if you do the one in the corner. You can only clear the one in the corner OR the other 2.

It also needs a reset button, by the way. If I wanted to start over, I shouldn't need to refresh the whole game.

thndrking4 responds:

reset button is r. it says that in the description.

I didn't really like the first one. If you want to upgrade it, do you know what you should do? NOT MAKE IT 10 EVERY TIME! Some other modularities. OR how about you use different number bases altogether. Like a little note at the bottom of each level that says what base it's in and what the magic number to aim for is - maybe you'll have one level where it's in hexadecimal and the goal number is "C" (12 in decimal). But THIS? But when you have multiplication symbols do you know what I have to do that I didn't before? I have to actually count all the numbers on the screen together at the beginning of the level, so that I say "oh, ok, this one is 7 mod 10 so I need to start by moving that 1 into the x4 box so that it adds 3 mod 10" or "this one is 4 mod 10 so the thing I need to negate is that +2", adding up all the numbers together at the beginning is really, really annoying. It is NOT the way to knock this game up a notch.

Level 7 dividing. What the hell. It starts 0 mod 10. There's no way to divide by 4 or divide by 5 alone without the possibility of doing it to 0. Which means you must do it to 2

Essentially, this isn't a good addition to the previous game. That was a good start but this is a step in a bad direction.

iojoe responds:

Thanks for the feedback - I'm sorry you didn't like the game a lot. I do like the ideas of different number bases! It would be extra hard: octal or hexadecimal would fry my brain I'm sure!

Counting all the numbers in the grid is a solid solution. Another method of solving levels is to make "easy 10s" and then work with a smaller set of numbers when you've cleared up most of them.

Huh. Some letters in "Microsoft word 2007" and "notepad" can't be capitalized. For instance h and d. But others can. Like V and S.

Really though, if I wanted an accurate representation of windows vista, I would grab my shotgun out of my closet right now and shoot my hard drive with it. Windows XP is, was, and always be the one true windows. Seriously. I went back and installed it on the computer I bought in 2007 and the one from 2011 because I can't STAND not just vista but 7 either. Microsoft outdid themselves with that one. They broke with their previous M.O. which is to put in horrible problems to be fixed in the next one. The only way they could get people to buy their later revisions was coaxing developers to use new crap which wasn't backwards compatible, not by making anything that was actually better in any way. But back to the point, what was the point of this?

TheMadWasp responds:

The letters in Word don't work, I don't know why, and I don't think there is anything I can do to improve it.

I'm not going to talk about your rant about Vista - although I do agree with what you said - I'm just going to answer your question. The point of these little parody "games" is to take the mick out of the ridiculous problems that Windows has. I do these entirely to be funny, I am not good at comedy in other areas, making fun of Microsoft is the only real thing I'm good at when it comes to flash.
So yeah.
However, after a 2 years of making these games I've come to the conclusion that it is not entirely the operating system's fault (although it can contribute to that), it is the fault of the computer itself. This does not mean that Microsoft is innocent, but if someone doesn't have a good computer, it ain't gonna work, either update the hardware/software or buy a new computer.

A unique game. But it needs to have some black space ABOVE AND BELOW the Earth! Because plenty of times there would be an approaching UFO or asteroid and I never even had a chance to click on it until the last second since it wouldn't even be on the screen and of COURSE the impact point of the asteroid will just happen to be right as soon as it is on the bottom of the planet, a quarter of a second after it gets on the screen. It's frigging space. No up or down. They should be able to defend the poles as well as the equator! So it shouldn't be harder to defend up and down than left and right just because it's inconvenient for you to make a game with a 1x1 display aspect ratio.

Satyre responds:

Thanks for the feedback. I'll change the impact points or the aspect ratio in the next update, to let the player defend the planet better.

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